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Evallyn / Jul 03, 2017
Tomb of Sargeras is open for business and as usual we spent the first reset running around in normal difficulty trying things out. We cleared up to and including Avatar and had some pulls on Kil'Jaeden aswell. This reset it was time to throw in some heroic poking to get a feel for things.
Goroth turned out to be a classic gift boss. One pull and he fell over.

We then proceeded to Demonic Inquisition wich was not much different on heroic but the added random sources of torment took a while to get used to. In the end we got a fairly clean kill on them aswell.

We seem to lag behind a bit on damage output but some gearing should sort that. All in all a fun first visit.
Well done, all!
Evallyn / Apr 10, 2017
So there we go. Gul'dan Heroic finally taken care off. The encounter gets a bit intense in last phase and RNG can definatly screw you over but it was not nearly as anoying as Botanist. It requires solid dps and healing and a bit of practice but once the mechanics were down it was just a numbers game really.

Awesome job, all!
Evallyn / Apr 05, 2017
So we finally reached Elisande after having cleared out the Palace area. There is a new mechanic in heroic with the echoes that at first was really messy but we soon adapted to it. The fight itself has not changed much. Its just more and things repeat more often. A few pulls and we secured a fairly clean kill.

Well done, everyone!
Evallyn / Mar 20, 2017
Its that time of year when the flu comes around and people generally comes down with all kinds of colds. Being a bit light on healing due to this we felt that maybe Star Augur would be suitable for a poke as its more about damage. Its not a complicated fight and its not full of nonstop raidwide damage like most of the other bosses in this area. That said we still had to call in one of our less well healers to assist to get the kill. Once she was there it went smoothly.

Well done everyone!
Evallyn / Mar 01, 2017
The hippie elf turned out to be a bit of a struggle. Especially the final phase when stuff just happens constantly all over and staying in control becomes a roll of the dice on mechanics. Maybe this took longer than it should have but we were trying out various itterations of tactics before we found one that seems to work. Being as melee heavy as we are didnt help either. Its dead now though.

Well done everyone!
Evallyn / Feb 10, 2017
ANNIHILATE! DETONATE! ANIMATE! And so on... No EXTERMINATE! much to my dissapointment. In any case she turned out to be a chaotic fight were positining and repositioning and re-repositioning was the order of the day. The actual kill was pretty much a coin toss if she or Dokh died first. Anyways. A kill is a kill and so we are one more down in Nighthold.

Well done, all!